PathLongerOnApproach
This node checks if the newly generated global path is significantly larger than the old global path in the user-defined robot’s goal proximity and triggers their corresponding children. This allows users to enact special behaviors before a robot attempts to execute a path significantly longer than the prior path when close to a goal (e.g. going around an dynamic obstacle that may just need a few seconds to move out of the way).
Input Ports
- path:
Type
Default
nav_msgs::msg::Path
N/A
- Description
Path created by action server. Takes in a blackboard variable, e.g. “{path}”.
- prox_len:
Type
Default
double
3.0
- Description
Proximity length (m) for the path to be longer on approach.
- length_factor:
Type
Default
double
2.0
- Description
Length multiplication factor to check if the path is significantly longer.
Example
<PathLongerOnApproach path="{path}" prox_len="3.0" length_factor="2.0">
<!--Add tree components here--->
</PathLongerOnApproach>