moveit2
The MoveIt Motion Planning Framework for ROS 2.
planning_link_updater.cpp
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34 
35 /* Author: Ioan Sucan */
36 
38 #include <Ogre.h>
39 
41  Ogre::Vector3& visual_position,
42  Ogre::Quaternion& visual_orientation,
43  Ogre::Vector3& collision_position,
44  Ogre::Quaternion& collision_orientation) const
45 {
46  const moveit::core::LinkModel* link_model = robot_state_->getLinkModel(link_name);
47 
48  if (!link_model)
49  {
50  return false;
51  }
52 
53  // getGlobalLinkTransform() returns a valid isometry by contract
54  const Eigen::Vector3d& robot_visual_position = robot_state_->getGlobalLinkTransform(link_model).translation();
55  Eigen::Quaterniond robot_visual_orientation(robot_state_->getGlobalLinkTransform(link_model).linear());
56  visual_position = Ogre::Vector3(robot_visual_position.x(), robot_visual_position.y(), robot_visual_position.z());
57  visual_orientation = Ogre::Quaternion(robot_visual_orientation.w(), robot_visual_orientation.x(),
58  robot_visual_orientation.y(), robot_visual_orientation.z());
59  collision_position = visual_position;
60  collision_orientation = visual_orientation;
61 
62  return true;
63 }
A link from the robot. Contains the constant transform applied to the link and its geometry.
Definition: link_model.h:72
bool getLinkTransforms(const std::string &link_name, Ogre::Vector3 &visual_position, Ogre::Quaternion &visual_orientation, Ogre::Vector3 &collision_position, Ogre::Quaternion &collision_orientation) const override
Vec3fX< details::Vec3Data< double > > Vector3d
Definition: fcl_compat.h:89