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collision_detection::CollisionEnvDistanceField Member List

This is the complete list of members for collision_detection::CollisionEnvDistanceField, including all inherited members.

addLinkBodyDecompositions(double resolution)collision_detection::CollisionEnvDistanceFieldprotected
addLinkBodyDecompositions(double resolution, const std::map< std::string, std::vector< CollisionSphere >> &link_body_decompositions)collision_detection::CollisionEnvDistanceFieldprotected
checkCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state) const overridecollision_detection::CollisionEnvDistanceFieldvirtual
checkCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, GroupStateRepresentationPtr &gsr) constcollision_detection::CollisionEnvDistanceFieldvirtual
checkCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm) const overridecollision_detection::CollisionEnvDistanceFieldvirtual
checkCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm, GroupStateRepresentationPtr &gsr) constcollision_detection::CollisionEnvDistanceFieldvirtual
checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state) const overridecollision_detection::CollisionEnvDistanceFieldvirtual
checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, GroupStateRepresentationPtr &gsr) constcollision_detection::CollisionEnvDistanceFieldvirtual
checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm) const overridecollision_detection::CollisionEnvDistanceFieldvirtual
checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm, GroupStateRepresentationPtr &gsr) constcollision_detection::CollisionEnvDistanceFieldvirtual
checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state1, const moveit::core::RobotState &state2, const AllowedCollisionMatrix &acm) const overridecollision_detection::CollisionEnvDistanceFieldvirtual
checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state1, const moveit::core::RobotState &state2) const overridecollision_detection::CollisionEnvDistanceFieldvirtual
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state) const overridecollision_detection::CollisionEnvDistanceFieldvirtual
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, GroupStateRepresentationPtr &gsr) constcollision_detection::CollisionEnvDistanceField
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix &acm) const overridecollision_detection::CollisionEnvDistanceFieldvirtual
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix &acm, GroupStateRepresentationPtr &gsr) constcollision_detection::CollisionEnvDistanceField
checkSelfCollisionHelper(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix *acm, GroupStateRepresentationPtr &gsr) constcollision_detection::CollisionEnvDistanceFieldprotected
collision_tolerance_collision_detection::CollisionEnvDistanceFieldprotected
CollisionEnv()=deletecollision_detection::CollisionEnv
CollisionEnv(const moveit::core::RobotModelConstPtr &model, double padding=0.0, double scale=1.0)collision_detection::CollisionEnv
CollisionEnv(const moveit::core::RobotModelConstPtr &model, const WorldPtr &world, double padding=0.0, double scale=1.0)collision_detection::CollisionEnv
CollisionEnv(const CollisionEnv &other, const WorldPtr &world)collision_detection::CollisionEnv
CollisionEnvDistanceField(const moveit::core::RobotModelConstPtr &robot_model, const std::map< std::string, std::vector< CollisionSphere >> &link_body_decompositions=std::map< std::string, std::vector< CollisionSphere >>(), double size_x=DEFAULT_SIZE_X, double size_y=DEFAULT_SIZE_Y, double size_z=DEFAULT_SIZE_Z, const Eigen::Vector3d &origin=Eigen::Vector3d(0, 0, 0), bool use_signed_distance_field=DEFAULT_USE_SIGNED_DISTANCE_FIELD, double resolution=DEFAULT_RESOLUTION, double collision_tolerance=DEFAULT_COLLISION_TOLERANCE, double max_propogation_distance=DEFAULT_MAX_PROPOGATION_DISTANCE, double padding=0.0, double scale=1.0)collision_detection::CollisionEnvDistanceField
CollisionEnvDistanceField(const moveit::core::RobotModelConstPtr &robot_model, const WorldPtr &world, const std::map< std::string, std::vector< CollisionSphere >> &link_body_decompositions=std::map< std::string, std::vector< CollisionSphere >>(), double size_x=DEFAULT_SIZE_X, double size_y=DEFAULT_SIZE_Y, double size_z=DEFAULT_SIZE_Z, const Eigen::Vector3d &origin=Eigen::Vector3d(0, 0, 0), bool use_signed_distance_field=DEFAULT_USE_SIGNED_DISTANCE_FIELD, double resolution=DEFAULT_RESOLUTION, double collision_tolerance=DEFAULT_COLLISION_TOLERANCE, double max_propogation_distance=DEFAULT_MAX_PROPOGATION_DISTANCE, double padding=0.0, double scale=1.0)collision_detection::CollisionEnvDistanceField
CollisionEnvDistanceField(const CollisionEnvDistanceField &other, const WorldPtr &world)collision_detection::CollisionEnvDistanceField
compareCacheEntryToAllowedCollisionMatrix(const DistanceFieldCacheEntryConstPtr &dfce, const collision_detection::AllowedCollisionMatrix &acm) constcollision_detection::CollisionEnvDistanceFieldprotected
compareCacheEntryToState(const DistanceFieldCacheEntryConstPtr &dfce, const moveit::core::RobotState &state) constcollision_detection::CollisionEnvDistanceFieldprotected
createCollisionModelMarker(const moveit::core::RobotState &state, visualization_msgs::msg::MarkerArray &model_markers) constcollision_detection::CollisionEnvDistanceField
distance_field_cache_entry_collision_detection::CollisionEnvDistanceFieldprotected
distance_field_cache_entry_world_collision_detection::CollisionEnvDistanceFieldprotected
distanceRobot(const moveit::core::RobotState &state, bool verbose=false) constcollision_detection::CollisionEnvDistanceFieldinlinevirtual
distanceRobot(const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm, bool verbose=false) constcollision_detection::CollisionEnvDistanceFieldinlinevirtual
distanceRobot(const DistanceRequest &, DistanceResult &, const moveit::core::RobotState &) const overridecollision_detection::CollisionEnvDistanceFieldinlinevirtual
distanceSelf(const moveit::core::RobotState &) constcollision_detection::CollisionEnvDistanceFieldinlinevirtual
distanceSelf(const moveit::core::RobotState &, const collision_detection::AllowedCollisionMatrix &) constcollision_detection::CollisionEnvDistanceFieldinlinevirtual
distanceSelf(const DistanceRequest &, DistanceResult &, const moveit::core::RobotState &) const overridecollision_detection::CollisionEnvDistanceFieldinlinevirtual
generateCollisionCheckingStructures(const std::string &group_name, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix *acm, GroupStateRepresentationPtr &gsr, bool generate_distance_field) constcollision_detection::CollisionEnvDistanceFieldprotected
generateDistanceFieldCacheEntry(const std::string &group_name, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix *acm, bool generate_distance_field) constcollision_detection::CollisionEnvDistanceFieldprotected
generateDistanceFieldCacheEntryWorld()collision_detection::CollisionEnvDistanceFieldprotected
getAllCollisions(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix *acm, GroupStateRepresentationPtr &gsr) constcollision_detection::CollisionEnvDistanceField
getCollisionGradients(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix *acm, GroupStateRepresentationPtr &gsr) constcollision_detection::CollisionEnvDistanceField
getDistanceField() constcollision_detection::CollisionEnvDistanceFieldinline
getDistanceFieldCacheEntry(const std::string &group_name, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix *acm) constcollision_detection::CollisionEnvDistanceFieldprotected
getEnvironmentCollisions(const CollisionRequest &req, CollisionResult &res, const distance_field::DistanceFieldConstPtr &env_distance_field, GroupStateRepresentationPtr &gsr) constcollision_detection::CollisionEnvDistanceFieldprotected
getEnvironmentProximityGradients(const distance_field::DistanceFieldConstPtr &env_distance_field, GroupStateRepresentationPtr &gsr) constcollision_detection::CollisionEnvDistanceFieldprotected
getGroupStateRepresentation(const DistanceFieldCacheEntryConstPtr &dfce, const moveit::core::RobotState &state, GroupStateRepresentationPtr &gsr) constcollision_detection::CollisionEnvDistanceFieldprotected
getIntraGroupCollisions(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, GroupStateRepresentationPtr &gsr) constcollision_detection::CollisionEnvDistanceFieldprotected
getIntraGroupProximityGradients(GroupStateRepresentationPtr &gsr) constcollision_detection::CollisionEnvDistanceFieldprotected
getLastDistanceFieldEntry() constcollision_detection::CollisionEnvDistanceFieldinline
getLastGroupStateRepresentation() constcollision_detection::CollisionEnvDistanceFieldinline
getLinkPadding(const std::string &link_name) constcollision_detection::CollisionEnv
getLinkPadding() constcollision_detection::CollisionEnv
getLinkScale(const std::string &link_name) constcollision_detection::CollisionEnv
getLinkScale() constcollision_detection::CollisionEnv
getPadding(std::vector< moveit_msgs::msg::LinkPadding > &padding) constcollision_detection::CollisionEnv
getPosedLinkBodyPointDecomposition(const moveit::core::LinkModel *ls) constcollision_detection::CollisionEnvDistanceFieldprotected
getPosedLinkBodySphereDecomposition(const moveit::core::LinkModel *ls, unsigned int ind) constcollision_detection::CollisionEnvDistanceFieldprotected
getRobotModel() constcollision_detection::CollisionEnvinline
getScale(std::vector< moveit_msgs::msg::LinkScale > &scale) constcollision_detection::CollisionEnv
getSelfCollisions(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, GroupStateRepresentationPtr &gsr) constcollision_detection::CollisionEnvDistanceFieldprotected
getSelfProximityGradients(GroupStateRepresentationPtr &gsr) constcollision_detection::CollisionEnvDistanceFieldprotected
getWorld()collision_detection::CollisionEnvinline
getWorld() constcollision_detection::CollisionEnvinline
in_group_update_map_collision_detection::CollisionEnvDistanceFieldprotected
initialize(const std::map< std::string, std::vector< CollisionSphere >> &link_body_decompositions, const Eigen::Vector3d &size, const Eigen::Vector3d &origin, bool use_signed_distance_field, double resolution, double collision_tolerance, double max_propogation_distance)collision_detection::CollisionEnvDistanceField
last_gsr_collision_detection::CollisionEnvDistanceFieldprotected
link_body_decomposition_index_map_collision_detection::CollisionEnvDistanceFieldprotected
link_body_decomposition_vector_collision_detection::CollisionEnvDistanceFieldprotected
link_padding_collision_detection::CollisionEnvprotected
link_scale_collision_detection::CollisionEnvprotected
logger_collision_detection::CollisionEnvDistanceFieldprotected
max_propogation_distance_collision_detection::CollisionEnvDistanceFieldprotected
MOVEIT_STRUCT_FORWARD(DistanceFieldCacheEntryWorld)collision_detection::CollisionEnvDistanceField
notifyObjectChange(const ObjectConstPtr &obj, World::Action action)collision_detection::CollisionEnvDistanceFieldprotected
ObjectConstPtr typedefcollision_detection::CollisionEnv
ObjectPtr typedefcollision_detection::CollisionEnv
observer_handle_collision_detection::CollisionEnvDistanceFieldprotected
origin_collision_detection::CollisionEnvDistanceFieldprotected
planning_scene_collision_detection::CollisionEnvDistanceFieldprotected
pregenerated_group_state_representation_map_collision_detection::CollisionEnvDistanceFieldprotected
resolution_collision_detection::CollisionEnvDistanceFieldprotected
robot_model_collision_detection::CollisionEnvprotected
setLinkPadding(const std::string &link_name, double padding)collision_detection::CollisionEnv
setLinkPadding(const std::map< std::string, double > &padding)collision_detection::CollisionEnv
setLinkScale(const std::string &link_name, double scale)collision_detection::CollisionEnv
setLinkScale(const std::map< std::string, double > &scale)collision_detection::CollisionEnv
setPadding(double padding)collision_detection::CollisionEnv
setPadding(const std::vector< moveit_msgs::msg::LinkPadding > &padding)collision_detection::CollisionEnv
setScale(double scale)collision_detection::CollisionEnv
setScale(const std::vector< moveit_msgs::msg::LinkScale > &scale)collision_detection::CollisionEnv
setWorld(const WorldPtr &world) overridecollision_detection::CollisionEnvDistanceFieldvirtual
size_collision_detection::CollisionEnvDistanceFieldprotected
update_cache_lock_collision_detection::CollisionEnvDistanceFieldmutableprotected
update_cache_lock_world_collision_detection::CollisionEnvDistanceFieldmutableprotected
updateDistanceObject(const std::string &id, CollisionEnvDistanceField::DistanceFieldCacheEntryWorldPtr &dfce, EigenSTL::vector_Vector3d &add_points, EigenSTL::vector_Vector3d &subtract_points)collision_detection::CollisionEnvDistanceFieldprotected
updatedPaddingOrScaling(const std::vector< std::string > &) overridecollision_detection::CollisionEnvDistanceFieldinlineprotectedvirtual
updateGroupStateRepresentationState(const moveit::core::RobotState &state, GroupStateRepresentationPtr &gsr) constcollision_detection::CollisionEnvDistanceFieldprotected
use_signed_distance_field_collision_detection::CollisionEnvDistanceFieldprotected
~CollisionEnv()collision_detection::CollisionEnvinlinevirtual
~CollisionEnvDistanceField() overridecollision_detection::CollisionEnvDistanceField