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The MoveIt Motion Planning Framework for ROS 2.
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This is the complete list of members for collision_detection::CollisionEnvDistanceField, including all inherited members.
addLinkBodyDecompositions(double resolution) | collision_detection::CollisionEnvDistanceField | protected |
addLinkBodyDecompositions(double resolution, const std::map< std::string, std::vector< CollisionSphere >> &link_body_decompositions) | collision_detection::CollisionEnvDistanceField | protected |
checkCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state) const override | collision_detection::CollisionEnvDistanceField | virtual |
checkCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | virtual |
checkCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm) const override | collision_detection::CollisionEnvDistanceField | virtual |
checkCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | virtual |
checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state) const override | collision_detection::CollisionEnvDistanceField | virtual |
checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | virtual |
checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm) const override | collision_detection::CollisionEnvDistanceField | virtual |
checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | virtual |
checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state1, const moveit::core::RobotState &state2, const AllowedCollisionMatrix &acm) const override | collision_detection::CollisionEnvDistanceField | virtual |
checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state1, const moveit::core::RobotState &state2) const override | collision_detection::CollisionEnvDistanceField | virtual |
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state) const override | collision_detection::CollisionEnvDistanceField | virtual |
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | |
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix &acm) const override | collision_detection::CollisionEnvDistanceField | virtual |
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix &acm, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | |
checkSelfCollisionHelper(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix *acm, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | protected |
collision_tolerance_ | collision_detection::CollisionEnvDistanceField | protected |
CollisionEnv()=delete | collision_detection::CollisionEnv | |
CollisionEnv(const moveit::core::RobotModelConstPtr &model, double padding=0.0, double scale=1.0) | collision_detection::CollisionEnv | |
CollisionEnv(const moveit::core::RobotModelConstPtr &model, const WorldPtr &world, double padding=0.0, double scale=1.0) | collision_detection::CollisionEnv | |
CollisionEnv(const CollisionEnv &other, const WorldPtr &world) | collision_detection::CollisionEnv | |
CollisionEnvDistanceField(const moveit::core::RobotModelConstPtr &robot_model, const std::map< std::string, std::vector< CollisionSphere >> &link_body_decompositions=std::map< std::string, std::vector< CollisionSphere >>(), double size_x=DEFAULT_SIZE_X, double size_y=DEFAULT_SIZE_Y, double size_z=DEFAULT_SIZE_Z, const Eigen::Vector3d &origin=Eigen::Vector3d(0, 0, 0), bool use_signed_distance_field=DEFAULT_USE_SIGNED_DISTANCE_FIELD, double resolution=DEFAULT_RESOLUTION, double collision_tolerance=DEFAULT_COLLISION_TOLERANCE, double max_propogation_distance=DEFAULT_MAX_PROPOGATION_DISTANCE, double padding=0.0, double scale=1.0) | collision_detection::CollisionEnvDistanceField | |
CollisionEnvDistanceField(const moveit::core::RobotModelConstPtr &robot_model, const WorldPtr &world, const std::map< std::string, std::vector< CollisionSphere >> &link_body_decompositions=std::map< std::string, std::vector< CollisionSphere >>(), double size_x=DEFAULT_SIZE_X, double size_y=DEFAULT_SIZE_Y, double size_z=DEFAULT_SIZE_Z, const Eigen::Vector3d &origin=Eigen::Vector3d(0, 0, 0), bool use_signed_distance_field=DEFAULT_USE_SIGNED_DISTANCE_FIELD, double resolution=DEFAULT_RESOLUTION, double collision_tolerance=DEFAULT_COLLISION_TOLERANCE, double max_propogation_distance=DEFAULT_MAX_PROPOGATION_DISTANCE, double padding=0.0, double scale=1.0) | collision_detection::CollisionEnvDistanceField | |
CollisionEnvDistanceField(const CollisionEnvDistanceField &other, const WorldPtr &world) | collision_detection::CollisionEnvDistanceField | |
compareCacheEntryToAllowedCollisionMatrix(const DistanceFieldCacheEntryConstPtr &dfce, const collision_detection::AllowedCollisionMatrix &acm) const | collision_detection::CollisionEnvDistanceField | protected |
compareCacheEntryToState(const DistanceFieldCacheEntryConstPtr &dfce, const moveit::core::RobotState &state) const | collision_detection::CollisionEnvDistanceField | protected |
createCollisionModelMarker(const moveit::core::RobotState &state, visualization_msgs::msg::MarkerArray &model_markers) const | collision_detection::CollisionEnvDistanceField | |
distance_field_cache_entry_ | collision_detection::CollisionEnvDistanceField | protected |
distance_field_cache_entry_world_ | collision_detection::CollisionEnvDistanceField | protected |
distanceRobot(const moveit::core::RobotState &state, bool verbose=false) const | collision_detection::CollisionEnvDistanceField | inlinevirtual |
distanceRobot(const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm, bool verbose=false) const | collision_detection::CollisionEnvDistanceField | inlinevirtual |
distanceRobot(const DistanceRequest &, DistanceResult &, const moveit::core::RobotState &) const override | collision_detection::CollisionEnvDistanceField | inlinevirtual |
distanceSelf(const moveit::core::RobotState &) const | collision_detection::CollisionEnvDistanceField | inlinevirtual |
distanceSelf(const moveit::core::RobotState &, const collision_detection::AllowedCollisionMatrix &) const | collision_detection::CollisionEnvDistanceField | inlinevirtual |
distanceSelf(const DistanceRequest &, DistanceResult &, const moveit::core::RobotState &) const override | collision_detection::CollisionEnvDistanceField | inlinevirtual |
generateCollisionCheckingStructures(const std::string &group_name, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix *acm, GroupStateRepresentationPtr &gsr, bool generate_distance_field) const | collision_detection::CollisionEnvDistanceField | protected |
generateDistanceFieldCacheEntry(const std::string &group_name, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix *acm, bool generate_distance_field) const | collision_detection::CollisionEnvDistanceField | protected |
generateDistanceFieldCacheEntryWorld() | collision_detection::CollisionEnvDistanceField | protected |
getAllCollisions(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix *acm, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | |
getCollisionGradients(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix *acm, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | |
getDistanceField() const | collision_detection::CollisionEnvDistanceField | inline |
getDistanceFieldCacheEntry(const std::string &group_name, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix *acm) const | collision_detection::CollisionEnvDistanceField | protected |
getEnvironmentCollisions(const CollisionRequest &req, CollisionResult &res, const distance_field::DistanceFieldConstPtr &env_distance_field, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | protected |
getEnvironmentProximityGradients(const distance_field::DistanceFieldConstPtr &env_distance_field, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | protected |
getGroupStateRepresentation(const DistanceFieldCacheEntryConstPtr &dfce, const moveit::core::RobotState &state, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | protected |
getIntraGroupCollisions(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | protected |
getIntraGroupProximityGradients(GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | protected |
getLastDistanceFieldEntry() const | collision_detection::CollisionEnvDistanceField | inline |
getLastGroupStateRepresentation() const | collision_detection::CollisionEnvDistanceField | inline |
getLinkPadding(const std::string &link_name) const | collision_detection::CollisionEnv | |
getLinkPadding() const | collision_detection::CollisionEnv | |
getLinkScale(const std::string &link_name) const | collision_detection::CollisionEnv | |
getLinkScale() const | collision_detection::CollisionEnv | |
getPadding(std::vector< moveit_msgs::msg::LinkPadding > &padding) const | collision_detection::CollisionEnv | |
getPosedLinkBodyPointDecomposition(const moveit::core::LinkModel *ls) const | collision_detection::CollisionEnvDistanceField | protected |
getPosedLinkBodySphereDecomposition(const moveit::core::LinkModel *ls, unsigned int ind) const | collision_detection::CollisionEnvDistanceField | protected |
getRobotModel() const | collision_detection::CollisionEnv | inline |
getScale(std::vector< moveit_msgs::msg::LinkScale > &scale) const | collision_detection::CollisionEnv | |
getSelfCollisions(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | protected |
getSelfProximityGradients(GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | protected |
getWorld() | collision_detection::CollisionEnv | inline |
getWorld() const | collision_detection::CollisionEnv | inline |
in_group_update_map_ | collision_detection::CollisionEnvDistanceField | protected |
initialize(const std::map< std::string, std::vector< CollisionSphere >> &link_body_decompositions, const Eigen::Vector3d &size, const Eigen::Vector3d &origin, bool use_signed_distance_field, double resolution, double collision_tolerance, double max_propogation_distance) | collision_detection::CollisionEnvDistanceField | |
last_gsr_ | collision_detection::CollisionEnvDistanceField | protected |
link_body_decomposition_index_map_ | collision_detection::CollisionEnvDistanceField | protected |
link_body_decomposition_vector_ | collision_detection::CollisionEnvDistanceField | protected |
link_padding_ | collision_detection::CollisionEnv | protected |
link_scale_ | collision_detection::CollisionEnv | protected |
logger_ | collision_detection::CollisionEnvDistanceField | protected |
max_propogation_distance_ | collision_detection::CollisionEnvDistanceField | protected |
MOVEIT_STRUCT_FORWARD(DistanceFieldCacheEntryWorld) | collision_detection::CollisionEnvDistanceField | |
notifyObjectChange(const ObjectConstPtr &obj, World::Action action) | collision_detection::CollisionEnvDistanceField | protected |
ObjectConstPtr typedef | collision_detection::CollisionEnv | |
ObjectPtr typedef | collision_detection::CollisionEnv | |
observer_handle_ | collision_detection::CollisionEnvDistanceField | protected |
origin_ | collision_detection::CollisionEnvDistanceField | protected |
planning_scene_ | collision_detection::CollisionEnvDistanceField | protected |
pregenerated_group_state_representation_map_ | collision_detection::CollisionEnvDistanceField | protected |
resolution_ | collision_detection::CollisionEnvDistanceField | protected |
robot_model_ | collision_detection::CollisionEnv | protected |
setLinkPadding(const std::string &link_name, double padding) | collision_detection::CollisionEnv | |
setLinkPadding(const std::map< std::string, double > &padding) | collision_detection::CollisionEnv | |
setLinkScale(const std::string &link_name, double scale) | collision_detection::CollisionEnv | |
setLinkScale(const std::map< std::string, double > &scale) | collision_detection::CollisionEnv | |
setPadding(double padding) | collision_detection::CollisionEnv | |
setPadding(const std::vector< moveit_msgs::msg::LinkPadding > &padding) | collision_detection::CollisionEnv | |
setScale(double scale) | collision_detection::CollisionEnv | |
setScale(const std::vector< moveit_msgs::msg::LinkScale > &scale) | collision_detection::CollisionEnv | |
setWorld(const WorldPtr &world) override | collision_detection::CollisionEnvDistanceField | virtual |
size_ | collision_detection::CollisionEnvDistanceField | protected |
update_cache_lock_ | collision_detection::CollisionEnvDistanceField | mutableprotected |
update_cache_lock_world_ | collision_detection::CollisionEnvDistanceField | mutableprotected |
updateDistanceObject(const std::string &id, CollisionEnvDistanceField::DistanceFieldCacheEntryWorldPtr &dfce, EigenSTL::vector_Vector3d &add_points, EigenSTL::vector_Vector3d &subtract_points) | collision_detection::CollisionEnvDistanceField | protected |
updatedPaddingOrScaling(const std::vector< std::string > &) override | collision_detection::CollisionEnvDistanceField | inlineprotectedvirtual |
updateGroupStateRepresentationState(const moveit::core::RobotState &state, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvDistanceField | protected |
use_signed_distance_field_ | collision_detection::CollisionEnvDistanceField | protected |
~CollisionEnv() | collision_detection::CollisionEnv | inlinevirtual |
~CollisionEnvDistanceField() override | collision_detection::CollisionEnvDistanceField |